Glacial Augment Rune Lol Funny Moments
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Fire Emblem Warriors: Three Hopes - The Loop
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Notes
"Smart" Keystone Chances
Soul Bonuses
Strategy
best use scenario is not maximizing the potential of every keystone, but rather to dispense the keystones you use least effectively in order to gain access to your most efficient ones. As such, if there are keystones you can roll, but cannot dispense due to a champion's inherent kit design (e.g , or , whose kits do not allow much use of auto attacks), Omnistone is most likely to not be the best fit for you.
General tips:
- Some champions cannot dispense of spell effects. It is advised to purchase items that trigger spell effects (such as ) to assist in applying these keystones. easily, such as , because they do not have any basic abilities that apply
- If you have a passive effect which's cooldown or power is improved by landing basic attacks, such as or , rolling or can help you lower their cooldown or apply the effect more frequently.
- Champions with attack resets, such as or can best make use of and , as they can use their empowered auto attacks as a means to quickly dispense both keystones.
- The more immobilizing crowd control you have in your kit, the better you are at using . This is because the longer a target is locked down, the easier it is to dispense a keystone on them, regardless of how optimal it may be. The same holds true if you have crowd control that lasts for a long duration, such as .
- Smart Selection:
- Keystones that are rolled as a result of Smart Selection (such as ) refresh the table of keystones, allowing you to chain keystones.
If you are a melee champion:
- For melee champions, has a [5-3] second scaling cooldown. The following buffs persist long enough that they can help you proc other keystones, empower subsequent keystones, as well as impact Smart Selection:
If you are a ranged champion:
- The following keystones will empower any in-flight projectiles fired as a result of a basic attack, or a spell that applies On-Hit effects to apply relevant stacks, or proc relevant keystones:
- If you are a ranged champion with a global ability with a projectile, such as , , or , an -granted can be cast while the spell is in-flight, allowing its next hit against a champion to apply the bonus damage.
- Most Mage champions generally do not attack with enough frequency to efficiently dispense of auto attack based keystones. Those that do generally have some inherent interaction with auto attacks, such as , , or .
- Champions like the abovementioned can purchase to further assist in dispensing of said keystones.
- For Marksman champions, Omnistone's efficiency relies on several factors:
- If you are primarily spell-focused, or use a large mixture of spells and auto attacks, such as , , , , or , it is best to quickly dispense of inefficient keystones such as and by using your longer range abilities. This increases the likelihood of rolling much more efficient keystones, such as , , and .
- If you primarily rely on basic attacking to deal your damage, such as , , On-Hit or crit / / , it is advised to save your abilities that apply spell damage to dispense of . This is because these champions tend to cast their spells less frequently, or have less spells that apply spell effects, which is the only way can be properly dispensed.
- If you are an Enchanter, or a Support champion with an ability that empowers allies, such as , , or , it is advised to take , as the increased heal and shield power boosts the likelihood that you will roll , whose shield is then boosted by the aforementioned rune.
Trivia
Media
Patch History
- V11.23 - Removed
- Removed from the game.
- Replaced by .
- V10.4
- V10.3
- Bug Fix: Champions may no longer trigger several times in one rotation.
- V10.2
- Bug Fix: Omnistone-granted now has a proper cooldown regardless of when the user upgrades its boots.
- V10.1
- V9.24
- Now displays how much damage it has dealt and how many buffs it has granted. Buffs include: attack speed, Haste, Vulnerable, Enrage, attack speed, Haste, Haste, shield, resistances, or slow.
- Increased chance to be given when not near enemy champions, and less likely to get it when in combat with nearby enemy champions.
- Increased chance to be given when near low health enemy champions.
- Increased chance to be given when near low health enemy champions and building attack speed or attack damage.
- Increased chance to be given melee champions. when both you and enemies have high health, further increased chance for
- Increased chance to be given if you are low health and below level 9.
- Increased chance to be given if you have a Glacial item off cooldown.
- Increased chance to be given when you have healing/shielding power and are near a low health ally who is in combat.
- V9.23 - November 21st Hotfix
- V9.23 - Added
- Replaces .
- Inspiration Keystone rune.
- Periodically gain a single use of another random keystone. Once a keystone is rolled, it can't be rolled again until only three options are left, at which point the table resets (you won't get the keystone you just used, though).
- Gain a new keystone 8 − 4 (based on level) seconds after using the last. (Increased to 12 − 8 (based on level) seconds for ranged champions).
- Gain a new keystone while out of combat after 40 seconds of not using a keystone.
- Your current keystone shows up to the right of your health bar. All ten players can see it.
- souls persist after you get a different keystone and affect all your other keystones. health persists after you get a different keystone, too.
- Available Keystones: , , , , , , , , , , , , , and .
- is only available to champions who have already purchased boots. souls amplify the effects of all keystones. is only available to champions who have learned a basic spell that can trigger it.
- Does not re-roll if in-combat.
- Keystones cycle pseudo randomly - you cannot repeat a keystone for 5 rolls after it has been used.
- Entering the fountain will reroll your current keystone.
References
- ↑ Captain Gameplay on Omnistone Smart Selection
- ↑ Captain Gameplay on Ominstone Dark Harvest Scaling on ARAM
Source: https://leagueoflegends.fandom.com/wiki/Prototype:_Omnistone
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